DefinePlayerTypes("person","nobody","rescue-passive","neutral","nobody","nobody","computer","nobody","nobody","nobody","nobody","nobody","nobody","nobody","nobody","nobody")
PresentMap("none", 2, 96, 96, 0)

AddTrigger(
  function() return GetNumOpponents(GetThisPlayer()) == 0 end,
  function() return ActionVictory() end)
AddTrigger(
  function() return GetPlayerData(GetThisPlayer(), "TotalNumUnits") == 0 end,
  function() return ActionDefeat() end)
